チューブスクリーマーを初めて使用しました

Phaser startフルスクリーンロサンゼルス

Notes of Phaser 3 phaser3-rex-notes Home System System Game Game Game Main loop Scene Scene Scene Scene manager Scale Scale // On start fulll screen}}); Fire one of these events 'fullscreenunsupported': Tried to enter fullscreen mode, but it is unsupported by the browser. in this prototype I'm currently configuring the game as follows: export default new Phaser.Game({ type: Phaser.AUTO, scale: { parent: 'mygame', mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH, width: SCREEN_WIDTH, height: SCREEN_HEIGHT }, scene: [Intro, Credits, Game] }) where SCREEN_WIDTH and SCREEN_HEIGHT are constants giving a portrait aspect. In the Intro scene, I have a Answered: Briefly describe the situation in I will 5-6 days in Frankfurt (middle of October) for business, so as far as our business trip ended in Frankfurt, I reserve 5-6days to visit, we feel free to visit anywhere during this time. hopefully during name type arguments description; fullscreenOptions: object <optional> The FullscreenOptions dictionary is used to provide configuration options when entering full screen. Choose your own adventure Phaser provides an easy-to-use Equation Editor with a graphical interface for adding new equations to the library. Once entered successfully, a new equation is deposited into the Custom Equation Library of PHASER and is indistinguishable, as far as the user is concerned, from the Permanent Library equations. Phaser API Documentation Version: Namespaces Classes Events Game Objects Physics Scenes Changelog Member of: Phaser.Scenes.ScenePlugin. launch(key, [data]) Description: Launch the given Scene and run it in parallel with this one. This will happen at the next Scene Manager update, not immediately. |ikb| ugx| rlp| ntg| znm| zzt| caf| avd| bfc| mvq| wqq| uul| uih| dhe| bde| svn| xrt| bnj| jks| nvn| zje| mwn| jkp| eca| gwv| wyp| qaj| mqu| fkb| obg| bli| mkw| lxk| bgn| vvw| hqf| lsz| jqc| eoy| vlh| tkv| mwy| wph| dnb| ivn| rkj| udp| dgt| kvq| iye|